Cami
Jack
Sorry to hear that, that's got to be the worst bug to encounter. Something unusual is happening at Azerbaijan as it had these issues during the launch also.
Do you have any information about exactly where it happened? You said the first corner but if you had footage (or if anyone else has footage, because I know it's happened to others) that would be really useful.
I'll also run some races there next chance I get to debug it and see if I can catch it.
If Baku is so bugged at the moment why not offer leagues yet to race there the opportunity to swap the track out?
Whatever is happening there isn't happening in most races or any tests I've run. The track file itself can likely fix it which means I can probably do a re-export once the cause is known. The challenge is identifying the cause, it's proving quite elusive so far. It'll be something in the structure of the track and how it's interacting with the physics engine.
Zain
Sorry Jack I don't think anyone has footage but more specifically the cars down the pit straight just stopped completely and the game sort of lagged in a way with the stop start notion. Then the car ended up losing an incredible anmount of positions. The league was confused as it was so random and anyone at any time would just slow down and their car would stop in end of pit straight going into turn 1
That's quite a useful description. Did it just stop on the start/finish line? Or a grid slot?
This sounds like some of the issues
iRacing had back in the day. Did it look anything like that?
Anyway, this has to be fixed urgently. I'm working on it today.