Changelog

iGP Manager changelog

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iGP Manager 26 - Wheel-to-Wheel Racing!

14 Dec 2025, 12:00
iGP Manager 26 lays a renewed foundation for years to come. We will be building rapidly upon this foundation and releasing patches throughout 2026, including more features, more subscription perks and more league boost functionality.

New!
  • Wheel-to-Wheel Racing - cars race each other and must find space to perform overtakes
  • Tyre Model - tyres now heat based on cornering g-forces and cool on straights
  • Netherlands circuit - go Dutch with our new race track!
  • Sprint Race system with scheduled races and splits
  • League system with auto-rotation, auto-population and synchronised scheduling
  • Instant league placement - join a league immediately when selecting a race time slot
  • Global transfers market - buy and sell drivers across all manager levels
  • League Boosts - boost any league and unlock premium league features
  • Daily Donut - a new and exciting way to earn rewards for your team
  • Chassis Manufacturer - share designs with other teams for design bonuses
  • Boost recharge - boost recharges by 1% per lap
  • AI driver chat - talk to your drivers about their race performances or... anything! Mental traits will impact their personality
  • VIP Subscription - includes perks like free AI Driver Chat, multi-league participation (up to 3 leagues), sponsor tokens per league race, 1 free league boost per month, monthly token bonus, VIP-only leagues and hosted league tier requirements
  • Top view in 3D - a top-down birdseye view resembling fully zoomed-in 2D

Improved
  • Universal driver & staff skill rating system
  • Qualifying format for more representative laptimes
  • Sprint Car design system with direct parallels to League Car design and clearer UI/UX
  • League Car Setup system with range sliders, wider range of values and ideal range for better UX
  • Animations - animated items such as parts, engines etc.
  • Beginner tutorial with completely revised flow
  • 3D tree models on all circuits for better visuals
  • Driver & Staff fees now adjusted to manager level
  • Driver & Staff fees further scaled to 1-car and 2-car leagues to balance economy
  • Parts consumption scaled to 1-car and 2-car leagues to balance economy
  • Various major interface improvements and refinements

Fixed
  • Various pit lane issues such as blocking and dirty air impacts. Ghost mode now ensures they ignore each other.
  • Windows Standalone screen resolution issues on 4k monitors
  • Click / input delays on Windows Standalone
  • Various other minor fixes

iGP Manager 2025 - Patch batch 1

22 Mar 2025, 18:40
Added
  • League race tile showing race information on home page
  • Spotify support for creator panel and added first iGP Manager podcast
Improved
  • All tiers now earn 125 level xp per sprint race (uncapped)
  • Tokens now available from primary sponsor from Level 1
  • Leagues now unlock at level 6 to further increase population of Pro tier
  • Level 6+ can't gain reputation from Sprint Races, below Level 6 can at 1/10 the rate of League Races
  • Community page improvements (Hall of Fame/Forum shown below Level 6, Hall of Fame/Leagues shown above Level 6)
  • Restored driver & staff overall rating in dialogs (tap or hover the stars to see a precise overall decimal rating)
Fixed
  • Design HQ not rendering on some devices by switching HQ system from a WebGL to a HTML Canvas rendering system
  • Reschedule/postpone races functions for league hosts
  • Design HQ unlock at level 3
  • Removed rookie tier from league race results dialog
  • Custom select input rebuilt to fix issues with rendering off-screen or under header on mobile devices like iPhone SE
  • Tutorial fixes for latest iOS models and to prevent tutorials getting stuck
  • Fixed pages not being fully scrollable
  • Fixed car upgrade/repair mixup in assistant checklist
  • Fixed strength/weakness engine manufacturer selection lists
  • Critical fix for sprint race viewer user authentication which was causing some managers to get stuck on the loading screen
  • Fixed the train drivers button not working on iOS devices if the page was initially loaded with no drivers selected, even after selecting drivers
  • Fixed some simulations not synchronising weather with the weather stations
  • Fixed bug where teams with 0 drivers couldn't login
  • Fixed viewer launching in 2D or 3D depending on which track was being loaded
  • Fixed grid sorting issues in Sprint Races which messed up the timing panel
  • Fixed +1 race too much car design benefit when league hopping and getting a design reset
  • Fixed sponsor money not being awarded
  • Fixed race history dialog (correct order, proper filtering)
  • Fixed users levelling up via ads for level XP not receiving "level up" rewards
  • Fixed standalone close button which had disappeared from Windows and Mac builds
  • Fixed repair cars in league race setup not working
  • Fixed menu in Arabic
  • Fixed Pros being able to relegate to Rookie tier in leagues with active promotion and relegation zones
  • Fixed some iOS devices not being able to scroll entire dialogs
  • Interface and layout refinements
  • Various other fixes and improvements

iGP Manager 2025

05 Feb 2025, 11:05
Added
  • New 2025 Car with four new paint finishes for livery customization: Matte, Gloss, Metallic, and Carbon
  • Dynamic car showcase cut scene in livery editor (wait 5 seconds and it will begin)
  • New 3D Character Editor with millions of customization possibilities
  • New HQ system with isometric visuals and tile-based zooming/panning
  • New Community Hub featuring a Creator Program, top forum threads, and dev blogs
  • New AI Assistant integrated directly into the game
  • New dynamic progression system - levels and unlocks start with simpler, faster gameplay in early levels, increasing in complexity and depth as you level up
  • New tutorials with animated, easy-to-follow steps
  • New Centralized progress tracking dialog on home page
  • New Sprint Races system
  • New slider GUI for car design in Rookie Tier/Sprint Races
  • Customizable driver numbers
Improved
  • Revamped menu design with bottom placement on mobile devices
  • Rookie Tier moved to public Sprint Races (separate from leagues)
  • League system simplified to just Pro and Elite tiers to ensure higher population
  • Increased design caps across all tiers Rookie: 100 (up from 50), Pro: 200 (up from 100), Elite: 300 (up from 200)
  • New research formula to better balance leagues
  • Streamlined navigation with tab cycling
  • More intuitive progression system for all players
  • Groundwork for future features like HQ customization, tournaments, and events
  • Modernization of all underlying systems, software, hardware, SDKs and APIs behind the applications and services - one of the most complex challanges of the update, to ensure we can update iGP Manager for years to comeNew music playlist
  • New dynamic music playlist with more track variety
  • Various other improvements and fixes
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