iGP Manager changelog
Your source for recent updates
All
Android
iOS
Web
Race viewer
Race simulation
Livery editor
Drivers
Staff
Circuits
Account
UI / UX
New feature(s)
Leagues
Service
31 Oct 2018, 00:00 AndroidiOSWebRace viewerAccountUI / UXNew feature(s)
- Added 'share' button to manager, driver and staff profiles
- Added Instagram to social media channels included in $1m for follow promotion inside iGP Manager
- Added all international name suggestions posted by users on the forum
- Added back button to login screen after pressing 'Sign in with iGP Manager'
- Added language localisation to web checkout
- Added logging of designs when saved from design page allowing admins to perform manual rollbacks and advanced debugging when users need support for any reason
- Added new rewarded ad placement on the cars page for free parts
- Added new way for a league host to be declared inactive - if they have not been in the league they are hosting for 14 days or more, even if they are active outside of the league
- Added Halloween background
- Attempted fix for reports of driver contracts & cars not syncing properly.
- Improved behaviour of ads to not show ads button if it is not ready to play.
- Fixed mobile app HQ build notifications not linking to correct building ID
- Fixed a potential HTML injection loophole
- Fixed bug during Cars tutorial where a manager could exit the flow of the tutorial and become effectively stuck (though it was possible to escape this 'stuck' stage by pressing back button)
- Fixed bug on profile after adding share button to header, car livery was line-wrapping
- Fixed bug where Notes would convert all newlines to two newlines
- Fixed bug where automatically generated leagues were all 'en' language and at '19:00' GMT only
- Fixed bug whereby a team could sell all of its drivers or staff by putting some on auction and selling the rest.
- Fixed car designs not resetting in some circumstances at the end of the season.
- Fixed cars not showing in the standings table for some teams
- Fixed end of sesaon design resets happening twice to some teams after promotion/relegation, resulting in a total wipe of designs and reset to 1 of all attributes.
- Fixed forum link to open in internal browser as intended
- Fixed issues with twitter card preview images when sharing links from igpmanager.com on Twitter
- Fixed Facebook account syncing issues - new accounts being generated when connecting Facebook to old accounts
- Fixed maintenance messages to launch via internal browser.
- Fixed new bug with end of season car designs not resetting after promotion/relegation.
- Fixed rounding error on certain currency amounts e.g. values over 999,500 but below 1,000,000 would show as £1k instead of £1m, and the same issue applied at 1 billion etc.
- Fixed two major end-of-season issues: relegation/promotion designs not being scaled since service migration to new provider and a glitch when changing leagues that meant new season design didn't reset and manager kept accumulated design points
- Improved design Upgrade button to disable itself if the user assigns all of their design points so it can't be launched again with 0 design points
- Improved checks for ongoing races within a league to ignore previous seasons and corrupt races and only focus on the currently active season
- Improved news performance (reduced loading times for home page)
- Improved phrasing of setup reminder app notification
- Improved tutorials to redirect to a relevant page after they are skipped
- Improved tutorials to reduce HTTP requests on initialisation
- Removed in-game mail restrictions and limits for Moderators
- Removed cascading post limit for moderators as well as admins.
- Removed exact user rank by number display from HoF when above 1000 to increase efficiency of the service
- Optimised several back-end services for better performance.
- Revisions to all translations.
- Temporarily removed penultimate step of Cars tutorial as it was freezing some apps
- Improved the weather system to only increment/decrease temperature by six degrees - if, often due to weather station faults, an extreme change occurs, it will be less likely to have an impact and manifest any front-end issues
- WebGL race viewer updated to alignment with app version 3.2
- Various important hotfixes since version 3.0 update to the apps.
30 Sep 2018, 00:00 AndroidiOSRace simulationLivery editorUI / UXNew feature(s)Service
- Added 2018 car - with 5 new liveries and stunning new visuals.
- Added rewarded video ads partner offering increased availability of ads.
- Added app notifications.
- Added deep-linking system - links from igpmanager.com/app now open in the phone or tablet app for easy sharing.
- Added tutorials.
- Added In-app web browser.
- Improved tyre performance and balance.
- Improved tyre wear rates, now scaled to race duration.
- Improved loading times.
30 Sep 2018, 00:00 AndroidiOSWebUI / UXNew feature(s)Leagues
- Added new ability for league members to take over hosting of a league if the host has been inactive for 14 days and the league participant has been in the league for 20 races or more
- Added new notification preferences to settings and new preferences dialog
- Added new automatic timezone detection to prevent issues with DST in certain regions
- Added various app notifications such as: Staff and Driver contracts, Sponsor expiration, HQ construction complete, race setup and race moved
- Added automatic league generation when none exist and new players are searching for leagues - to avoid app getting stuck on beginner tutorial or players who don't want to create a league quitting
- Added liveries to team standings
- Added forum post voting system (like/dislike)
- Added translation for service-level messages, such as maintenance warning on home page
- Added ability for service to automatically generate leagues "hosted by iGP" if required
- Critical fixes to app notifications.
- Fixed 'go to race' link going directly to practice results when sometimes these don't exist, which caused UI glitches.
- Fixed auto-generated female drivers / staff getting male names
- Fixed game-breaking issue on older Android versions such as 4.x due to JavaScript calling unsupported methods.
- Fixed bug with "You must select at least one driver to train" message showing up incorrectly during training.
- Fixed bug with new 'host inactive' feature whereby users could see button to take over hosting even if they were ineligible.
- Fixed bug with standings whereby a team could appear in two tiers on the same season number (e.g. after promotion/relegation, or leaving/rejoining the league etc.)
- Fixed drivers being generated with empty names
- Fixed mail being sent saying you cannot participate in the first race after joining a league
- Fixed news reporting when a user leaves the league in their local language - now respects league language
- Fixed non-alphanumeric names being allowed
- Fixed sharing links.
- Fixed spectate dialog throwing an error sometimes.
- Fixed training tutorial not functioning as intended when toggling between training focus/overview on mobiles
- Fixed glitch where league tiers would not maintain accurate team total counts on the league page
- Hotfix to forum link on menu for internal browser.
- Improved app loading speeds by utilising caching in more places
- Improved behaviour of tutorials and various hotfixes.
- Improved car design upgrade process to avoid the need for a full page refresh, updating the values inline instead
- Improved 'clear all notifications' not do a global 'mark all read' but only those on the notifications list
- Improved transfers page to show more highly rated staff and to refresh more frequently
- Improved translation and content loading reliability, by loading in English translation in the event that no localisation is found
- Removed Romanian translation due to lack of use and difficulty maintaining it
- Legacy tutorials will show when no new tutorial exists for a given page.