My whole issue is that tires are too temperature sensitive.
It does not matter which type of tire I use I always end up with the same lap times, because on softs I have to use low push levels to keep temps down and on hards i run on default and see no advantage in lap times over any type of tire.
Truly the whole algorithm should be looked at. I propose when running on any type of tire on default push should stay in the "grey" zone temp region. This would open up a lot more strategies to use tires and make the tire economy stat a more important stat to research.
To counteract too much of an advantage of supersoft then in this scenario is that tire wear should increase in hot conditions and as tires heat up too much i.e go in the red zone tires wear out sooner - a less predictable tire wear as is not the case now. So if you want to push harder you can, tires get hot and wear out sooner but hot tires don't slow you down until they are finished. Just as in real life the harder you push the faster you go to the detriment of tire wear.
Hot tires should not slow you down they should eat your tires. So once your tires are on 0% percent is when you should start loosing a lot of time. This will make a much more interactive experience. The current balance between tires is correct. Its just that the interaction of wear, heat and lap times is where the problem lies. Obviously the scaling of wear between 25% races and 100% race is definitely a must as this will make it more realistic. Please leave your thoughts.





