
Jimmy Broadbent medal 5000 10 years 10 days ago
Hi. I have been playing iGP for over a year now and have completed hundreds of races in a few different accounts. One thing that annoys me is that when I train my drivers, I have to choose one of the 6 options (Speed, Mental, etc.). Also, with a new driver who has random attributes (e.g. Fast corner 7, slow corner 6 and Wet weather 2), the attributes soon even out to be equal after a few races (e.g. Fast corner 7, slow corner 7, wet weather 7). The current training system doesn't yield much freedom at all.
It is under these considerations that I propose a new way of training. Rather than selecting one of the 6 options, the managers are free to choose any 3 of the attributes to train (e.g. Fast corner, Focus and +2% Health). This yields much more freedom in training, and allows the managers to fully explore what each attribute has to offer.

Jimmy Broadbent medal 5000 10 years 10 days ago
Jack please look at this!!!

Weird Guy medal 5000 10 years 9 days ago
great idea,
i would like to see that

James Greer medal 5000 10 years 9 days ago
This is kind of what you are talking about?

A drop down box with a list of different things that can be trained, I would be up for that :)

Jimmy Broadbent medal 5000 10 years 9 days ago
"James
This is kind of what you are talking about?

A drop down box with a list of different things that can be trained, I would be up for that :)
I can't see the image clearly, too small

James Greer medal 5000 10 years 9 days ago
"Jason
I can't see the image clearly, too small
lol try looking at image directly ;)
http://postimg.org/image/40ptsnvbz/
Tim Dennis medal 5000 10 years 9 days ago
nice idea guys, a few kinks in the game need sorting first but i think this is something that could/should be looked into once they are sorted

Jason Chen medal 5000 10 years 9 days ago (edited 10 years 5 days ago)
"James
Oh yeah that skills screen looks very good!