I know we've had lots of suggestions in the past to increase the amount of suppliers to bring more variety to the game. I don't know if it has been suggested that teams could have the opportunity to create their own engines/fuels/tyres under their team's name.
We could probably implement this by creating a new facility, let's call it a 'factory' for now, for simplicity. It would give top managers a chance to buy a new facility when they have them all. Perhaps have it become accessible at the levels of 10/11/12. Or one for each, for example Level 10 = Fuels, Level 11 = Tyres and Level 12 = Engines.
This doesn't necessarily have to become a big advantage either. We could either have allocated points that are only marginally better than that of the top engine on the site currently, but give the player the chance to distribute it in a way that they want. This would bring more variation over a period of time (or at least until people find out what's best ;) ) and would make different teams competitive at different tracks.
With fuels, managers would have the opportunity to choose between whether they want outright performance of the fuel, or whether they want better fuel economy, which will obviously mean less fuel of a race, and a lighter car.
Tyres are pretty self-explanatory again, with trying to make a balance between grip, durability and how easy the tyre is to operate.
The engines probably have the greatest range of scope, with the opportunity to balance out pure speed, acceleration, reliabilty, cooling, ridgity, fuel economy again and how heavy or light the engine is.
In fact, with this we could even bring in a new staff member, to accompany our Chief Designer, Tech Director etc. Although maybe we'd need a little more than 200 staff in that case ;)
The opportunites are vast, and could even go as far as supplying other teams, once we reach a certain stage, and feel that our own bits and bobs are good enough :)
Feel free to voice your opinions!









