Hi everyone, so there has been continual requests to allow leagues to limit number of engines usable per season etc and the concerns over Junk attributes (Cooling and Reliability). I have an idea that should not impact iGP's business model behind token purchase and usage but allow moving away engines and parts from tokens.
So..
Tokens no longer grant the ability to buy engines or Parts
Tokens will now be able to pay for surcharges on contracts and licenses.
What this does is provide more benefit for Elite Tier than Rookie or Pro. Elite is where we are more likely to see players purchasing with tokens.
Super License Extensions and Supplier Contracts
When you start a contract (with a driver from the market) or extend the contract of an existing driver within your team, the extension requires a number of tokens equal to their overall score
1-6 Talent - 0 Tokens for 50 races
7-11 Talent - 1 Tokens for 50 races
12-17 Talent - 2 Tokens for 50 races
18-20 Talent - 3 Tokens for 50 races
For Staff you also must pay License Extensions as well at the following rate
1-6 Talent - 0 Tokens for 50 races
7-14 Talent - 1 Tokens for 50 races
15-20 Talent - 2 Tokens for 50 races
Young Drivers purchased from the academy, and staff from the Office would retain their current cost of 2 token per talent point.
Supplier Contracts
Creating a new contract with an engine, fuel or tyre supplier would demand a flat fee: (3 for Tyre, 5 for Fuel and 7 for Engine) which would reward a supply of parts for 50 races until the contract ends.
Cancelling Contract early to swap to a new supplier would require a charge of a fee depending on the remaining time on the contract:
50+ Races remaining - 10 times the Sign on Token Fee (70 for Engines, 50 for fuel, 30 for tyres)
49-36 Races remaining - 5 times the sign on token fee (35 for engines, 25 for fuel, 15 for tyres)
35-12 Races Remaining - 3 times the sign on token fee (30 for engines, 15 for fuel, 9 for tyres)
12-1 races remaining - 2 times the sign on token fee (20 for Engines, 10 for Fuel, and 6 for tyres)
Basic engine, fuel and tyre suppliers offer no benefits to car attributes but do not cost tokens in any form.
Teams can renew with the same supplier extending their agreement to 100 races.
Actual values would be obviously down to iGP's business requirements but what this does is free up engine allocation etc to allow leagues to limit engines per race to bring in other elements like rules, and will make cooling and reliability attributes more important.
Hopefully this stirs some positive interest.
Thanks!




