
Herbie Rides Again medal 5000 2 years 316 days ago (Last edited by
Herbie Rides Again 2 years 316 days ago)
Giovanni
Archie
Giovanni
Dick
You clearly have a limited understanding of how the game works if you truly think that ??????. The xp booster makes very little difference to anyone, but as lower level managers gain xp quicker than higher level players again this will just help them more than higher level players.
As usual "top level" players are missing the reason why lower level players are complaining. You cannot progress faster if you don't lose against higher level players.
This game forces players having lower levels to lose against higher level players and that's the reason why I think it will implode.
There will be new levels every now and then, the old players base will flood money in iGP pockets but on long term new players will quit and the old players base will shrink.
Outside the race simulator (where there are no developers at the moment), the priority should have been the league structure but we had new levels which made it worse.
Continue laughing like a 30 yo athlete against 15 yo kids who complain about unfair competition while this beautiful games slowly dies.
This is a bit confusing. Are you saying you expect a lower level account to be able to beat a top account?
If not, what exactly do you mean? Can you elaborate?
No, I mean that now in elite tiers you can find level 13 against level 21 and there is no competition. As is, the game does nothing to allow smaller teams to fight for higher positions. When you are 3 levels below the top players, you can do something satisfying during a season but when the difference is too high, your seasons are anonimous. You are condmned to lose.
Restructuring leagues to something fairer where you face players with similar skills (and levels) is a must.
When I was level 9-12 against level 16-18, I have been close to quit this game. 7 levels of difference is too much... You feel like your car is a different category, like you must lose and there is no other possibility.
I know what you are ready to say: promotion cap. No, I answer because it moves the problem in lower tiers and stops the progression of players who deserved it.
You are overestimating the impact of the new levels. 21 is not as big a jump from 20:as 19 is from 20 and the time it will take to progress to higher levels is much longer so you won’t find anyone racing through the new levels anytime soon.
Your response about league caps doesn’t make much sense (at least to me). How can a level cap push the problem to lower tiers when you all you seem concerned about is the unfairness of lvl 20’s and above? If Elite was capped at 20 and Pro at say 14 or 15 then the racing in those leagues would be closer and no one would have to compete in the Elite tier until they were both experienced enough and a high enough level to be competitive (or least a sense of competing as I still believe that some level 20’s are on a different level to the average 20. Take a look at leagues like Project Leyandas, DWC and I guarantee the average 20 would struggle to compete). Maybe there is a theoretical case for a tier above Elite, but this would be impractical currently until the player base is bigger and current level 21s have progressed further up the new tier structure.
As far saying it would prevent promotion to those who deserve it I’m not sure why you believe this. At the moment most Pro tiers are full of a couple of active players and inactive or bot accounts so not sure what anyone has done that is as you call deserving. Unless the restructure is so radical that the concept of rookie, pro, elite no longer exists then finding ways to make the Pro have both activity and longevity of managers is crucial. Certainly getting promoted to Elite at levels to 11-13 is unrealistic and part of the current problem. The trouble is the same people who complain it’s not fair racing are usually the same who complain about suggestions about introducing caps.