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Chassis Supplier - Update 2

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This topic has been closed by the moderator Jack Basford
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medal 5118 CEO & CTO
8 days ago (Last edited by Jack Basford 8 days ago) Translate
We've made numerous important changes to the Chassis Supplier system since putting it live. On day 1 there was a fix to the cost calculation and some "anti-farming" measures were put in place. Based on your feedback, these were not enough to stop farming, so we have made some fundamental changes today on the supplier side. Customers remain unaffected by these changes and operate as they did before.

Supplier Bonuses Changed
The chassis supplier can now select two areas they want to receive bonuses in on their car design, matching the way their customers receive design bonuses. This simplifies things and keeps everyone on the same UI/UX, making it easier to understand and explain. The tutorial and tooltips have been revised to match.

Other changes:

  • Supplier Research bonus changed to be based on the number of Supply Hubs, +2% for 1 Hub, +5% for 2 Hubs

  • Supplier Design Points bonus removed due to all the other changes and to further reduce opportunities for farming exploits



Fixes
On day 1 we fixed an issue with the cost calculation. Today we have fixed an issue with upgrading the tech tree - you should now be able to upgrade your tech tree.
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medal 5204
8 days ago Translate
Jack
We've made numerous important changes to the Chassis Supplier system since putting it live. On day 1 there was a fix to the cost calculation and some "anti-farming" measures were put in place. Based on your feedback, these were not enough to stop farming, so we have made some fundamental changes today on the supplier side. Customers remain unaffected by these changes and operate as they did before.

Supplier Bonuses Changed
The chassis supplier can now select two areas they want to receive bonuses in on their car design, matching the way their customers receive design bonuses. This simplifies things and keeps everyone on the same UI/UX, making it easier to understand and explain. The tutorial and tooltips have been revised to match.

Other changes:

  • Supplier Research bonus changed to be based on the number of Supply Hubs, +2% for 1 Hub, +5% for 2 Hubs

  • Supplier Design Points bonus removed due to all the other changes and to further reduce opportunities for farming exploits



Fixes
On day 1 we fixed an issue with the cost calculation. Today we have fixed an issue with upgrading the tech tree - you should now be able to upgrade your tech tree.

Hi Jack,

so if someone doesn't have any customers, he has wasted £100 million and will never earn anything? Whereas those with multiple accounts will earn money and, above all, performance.
Sorry, maybe I just don't understand, but as I see it, it seems that honest people will lose out and dishonest ones will have a big opportunity to take advantage.
PS: It's a bit suspicious that there are already suppliers with more than 10 customers, don't you think?

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medal 5118
8 days ago Translate
Rubinho
Hi Jack,

so if someone doesn't have any customers, he has wasted £100 million and will never earn anything? Whereas those with multiple accounts will earn money and, above all, performance.
Sorry, maybe I just don't understand, but as I see it, it seems that honest people will lose out and dishonest ones will have a big opportunity to take advantage.
PS: It's a bit suspicious that there are already suppliers with more than 10 customers, don't you think?



(Pls use the translation botton)

Jack ya dijo que no pueden, ósea si quieres tener multi cuentas en tu proveedor de chasis se debe haber conectado al menos 5 días configurar su monoplaza y las cuentas de nvl 5 o menos no contaran además que debió haber corrido sus últimas 14 carreras es decir si hay gente que tiene otra cuenta que es de hace tiempo y quiere tenerla de cliente debió haber finalizado sus últimas 14 carreras si no ya hubiera removido a esos, iGP ya saco a todas las cuentas que no cumplían esos requisitos, saludos...
Edit: tienen que leer toda la charla del número 1 y el foro de "chasis data" donde estuvimos hablando de eso, yo intenté explicar el funcionamiento del chasis pero ahora mismo la explicación que hice puede ser gran parte errónea y parte verdadera ya que iGP solucionó errores y modificó funciones, este es "mi intento de explicar"
English: https://igpmanager.com/forum-thread/64485
Spanish: https://igpmanager.com/forum-thread/64484
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medal 5545
8 days ago
Becoming a chassis supplier was exciting, until I bought it and then read through the tutorial.

I would prefer a refund please.
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medal 5475
8 days ago
My questions -

- why are we not considered a supplier/customer for ourselves, as teams are with engines?

- is the only way to earn/obtain chassis data points by having customers if our own team does not count?

- can it be possible to purchase chassis data points with tokens, as it is possible to do with engine points?

- can a manager that has become a supplier request to be removed/reset? If there is no feasible way to earn points aside from having other customer teams, this will be a request of mine
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medal 5290
8 days ago Translate

Jack
We've made numerous important changes to the Chassis Supplier system since putting it live. On day 1 there was a fix to the cost calculation and some "anti-farming" measures were put in place. Based on your feedback, these were not enough to stop farming, so we have made some fundamental changes today on the supplier side. Customers remain unaffected by these changes and operate as they did before.

Supplier Bonuses Changed
The chassis supplier can now select two areas they want to receive bonuses in on their car design, matching the way their customers receive design bonuses. This simplifies things and keeps everyone on the same UI/UX, making it easier to understand and explain. The tutorial and tooltips have been revised to match.

Other changes:

  • Supplier Research bonus changed to be based on the number of Supply Hubs, +2% for 1 Hub, +5% for 2 Hubs

  • Supplier Design Points bonus removed due to all the other changes and to further reduce opportunities for farming exploits



Fixes
On day 1 we fixed an issue with the cost calculation. Today we have fixed an issue with upgrading the tech tree - you should now be able to upgrade your tech tree.



Effectivement les bugs ont ete corrigés et c'est parfait.

Cependant, j ai ete débité de 50.000.000 euros... pour composant fourni sur une course... a ce rythme la, je vais rapidement me retrouver en faillite! Merci de corriger cela et de me rendre ces 50.000.000.... screenshot a l appuie.
Également j ai 2 Hub, mais que 2% de bonus... 





Merci a vous.
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medal 5204
8 days ago Translate

Juan
(Pls use the translation botton)

Jack ya dijo que no pueden, ósea si quieres tener multi cuentas en tu proveedor de chasis se debe haber conectado al menos 5 días configurar su monoplaza y las cuentas de nvl 5 o menos no contaran además que debió haber corrido sus últimas 14 carreras es decir si hay gente que tiene otra cuenta que es de hace tiempo y quiere tenerla de cliente debió haber finalizado sus últimas 14 carreras si no ya hubiera removido a esos, iGP ya saco a todas las cuentas que no cumplían esos requisitos, saludos...
Edit: tienen que leer toda la charla del número 1 y el foro de "chasis data" donde estuvimos hablando de eso, yo intenté explicar el funcionamiento del chasis pero ahora mismo la explicación que hice puede ser gran parte errónea y parte verdadera ya que iGP solucionó errores y modificó funciones, este es "mi intento de explicar"
English: https://igpmanager.com/forum-thread/64485
Spanish: https://igpmanager.com/forum-thread/64484



Eh, I would say that the problem is underestimated.

New users are emerging who, coincidentally, become customers of suppliers created shortly before. Those users do not have level 5 and have not competed, but they are already customers. So they have already circumvented the control. Anyone can create new users and immediately make them customers.
I don't like this situation, but if I can't even earn points by considering myself a customer, it seems obvious to me that it is necessary to resort to this trick.
In my opinion, it would be sufficient to earn points even without customers and not to earn too many points if you have a lot of customers. It would also make sense for customers to be constantly verified by staff.
I am waiting to see if there will be any updates, otherwise I will create many accounts to earn points, as several users are doing.
Regards
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medal 5431
8 days ago Translate

Rubinho
Eh, I would say that the problem is underestimated.

New users are emerging who, coincidentally, become customers of suppliers created shortly before. Those users do not have level 5 and have not competed, but they are already customers. So they have already circumvented the control. Anyone can create new users and immediately make them customers.
I don't like this situation, but if I can't even earn points by considering myself a customer, it seems obvious to me that it is necessary to resort to this trick.
In my opinion, it would be sufficient to earn points even without customers and not to earn too many points if you have a lot of customers. It would also make sense for customers to be constantly verified by staff.
I am waiting to see if there will be any updates, otherwise I will create many accounts to earn points, as several users are doing.
Regards



The tutorial says that the manufacturer earns 1 point per race +1 per customer. If manufacturers are currently getting no points at all it’s a bug probably.
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medal 5194
8 days ago
Another thing: I gained ZERO DP from research last race, which I can only assume is due to being a chassis supplier… all while showing a ~21% research rate. 
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medal 5290
8 days ago Translate

Samuel
Another thing: I gained ZERO DP from research last race, which I can only assume is due to being a chassis supplier… all while showing a ~21% research rate. 


Bug.j ai eu la meme chose hier. Aujourd'hui c'est réglé et j ai eu les points

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medal 5526
7 days ago Translate
Bonjour,

Après cette mise à jour tant attendue, c’est vraiment dommage de ne pas pouvoir être son propre client en tant que constructeur. Pourriez-vous régler le problème afin d’avoir une gestion similaire au moteur.
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medal 5320
7 days ago

Samuel
Another thing: I gained ZERO DP from research last race, which I can only assume is due to being a chassis supplier… all while showing a ~21% research rate. 



Same here, I got nothing too
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medal 5366
7 days ago Translate

Samuel
Another thing: I gained ZERO DP from research last race, which I can only assume is due to being a chassis supplier… all while showing a ~21% research rate. 

I can confirm that I don't earn points either because I don't have any customers. This wouldn't be a problem if it weren't for the fact that I see other users creating new accounts or merging all their secondary accounts into their customer. Let's say that this situation could be used by staff to cross-reference data and eliminate a large number of secondary accounts... they often have the same engine and chassis, are often in the same championship and often swap drivers and technicians. Secondary accounts are always intended to help the primary account, and the supplier and customer mechanism makes the use of secondary accounts even more powerful!

We are not talking about economic advantages, which we could ignore, but rather performance advantages and therefore a further distortion of the game.



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medal 5287
7 days ago
Time to do what others are doing, create 10 fake accounts and all become a customer of my chassis. This really is stupid what has been done!! Even developing youth at lvl 40 is a complete waste of time now!! The whole thing has gone to complete cr&p. Sort it out!! 
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medal 5118 CEO & CTO
7 days ago
So, reading the criticism there's a clear consensus that chassis data must be decoupled from customers? It can be easily done. An alternative could be that each Supply Hub generates chassis data, which makes them more valuable and solves this in a clean way.

FYI customer accounts must be level 5 and in leagues to be eligible at all, so creating new accounts and assign them as customers would not work.
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medal 5366
7 days ago (Last edited by Manico Lercio 7 days ago) Translate
Hello, I would like to report that in my championship there is a user account created on 21 January 2026 that has become a customer of what appears to be a main account. The main account already controls another team (who is also a customer of both the engine and chassis) and plays dirty because during the race he uses the boost to help the 'captain'. The two users have always been absent on the same days and have always strategised in favour of the main user.
In the past, the second user had already been kicked out of the championship for that behaviour but has now returned while the organiser is absent.
Since the chassis have existed, the third user has been created and, I'm sorry to contradict you, has become a chassis customer while still below level 5.
But this is not an isolated case. If you search among the team's customers, you will also find users who even have the same profile picture...
I am sorry to say this, but a mechanism that rewards those with the most customers is not ideal in this gaming environment.
Perhaps it would be more appropriate to focus on something that gives the supplier a technical advantage regardless of the number of customers who can benefit from the supplier's technology but without contributing to its improvement. That way, it could work.
Anyway, thank you for taking user feedback into consideration.

Ps: It often takes very little to uncover fake accounts: same chassis and same engine, similar names (e.g. accademia1, accademia2, etc., or names similar to the main team), same profile picture, supply contract signed on the same day...

I think you can easily cross-reference the data starting with those who have the most customers or customers with very similar names...you may even find that the email address is similar...
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medal 5317
7 days ago

Jack
So, reading the criticism there's a clear consensus that chassis data must be decoupled from customers? It can be easily done. An alternative could be that each Supply Hub generates chassis data, which makes them more valuable and solves this in a clean way.

FYI customer accounts must be level 5 and in leagues to be eligible at all, so creating new accounts and assign them as customers would not work.



If you follow through with the proposed change, I believe it would be best to reset everyone's facilities and chassis data points. There are many teams that already have a second HQ, and that would put everyone else as a tremendous disadvantage with no way to catch up if it is not done.


Then there's another concern I have. I can tell that part of the idea for the chassis supplier system was designed with the goal of building the global community in mind. The incentive to reach out and speak to other players beyond my league bubble (notably who I will most likely never race against) is something that was never there before. I've had a mix of all reactions, some accepting my offer, some rejecting, and some ignoring my messages. But the game has never felt this alive before to me in the few years I've played it. I can't wait to see how well my customers do with my chassis when it's upgraded.

I believe there is an inherent risk to losing this stepping stone towards building the community with the proposed change. The marketplace forum at least in English has never been this lively or competitive. Selfishly speaking, I don't want the chassis system to turn into something nobody interacts with similar to how the engine market is largely at a standstill.
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medal 5118 CEO & CTO
7 days ago
Very good points. I won't rush any decisions yet then, because that's exactly the kind of activity we want to encourage.
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medal 5317
7 days ago
May I also ask a quick question about the financial calculations?

My customers are almost all from the same continent as me, but I'm losing money regardless. Is it possible the game failed to calculate income? I know not everyone has chosen components yet, so perhaps that's part of it. I ask this because right now it says I have a loss per race of -3.1M, but I'm not sure how that's possible when I'm almost certain I'm supposed to be making a profit, even with my engine costs taken into consideration. How much of the cost from the customers gets added back into the supplier's side of financing?
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medal 5118
7 days ago (Last edited by Juan Ignacio Rodríguez Ansaldi 7 days ago) Translate
No
May I also ask a quick question about the financial calculations?

My customers are almost all from the same continent as me, but I'm losing money regardless. Is it possible the game failed to calculate income? I know not everyone has chosen components yet, so perhaps that's part of it. I ask this because right now it says I have a loss per race of -3.1M, but I'm not sure how that's possible when I'm almost certain I'm supposed to be making a profit, even with my engine costs taken into consideration. How much of the cost from the customers gets added back into the supplier's side of financing?

(Use the botton translation)
Hola nono, yo pierdo 4,1M pero con la mejora de segundo centro de instalación, esa mejora te ayuda a ahorrar 500k, con 10/10 clientes sin mejoras perderás 5M si no me equivoco pero si tienes las mejoras de ahorro de proveedor al máximo ahorrarás 2M el tema es mejorarlo porque por lo menos yo me enfocaría en las mejoras de rendimiento y luego del estado del chasis, yo creo que la manera de ganar puntos en chasis con clientes no es mala idea, más que nada original lo malo es ir viendo quien usa cuentas farm, es algo que es malo literalmente es hacer trampa, pero yo creo que la idea del negocio del chasis es para ser proveedor de nivel alto y darles chasis a los niveles de 29 para abajo ya que no pueden crear uno, espero que el tema se solucione pronto, saludos...
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