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Approved
New Tracks

What tracks do we potentially want to see in the game next

6.76% (5)
Qatar
17.57% (13)
Las Vegas
29.73% (22)
Imola
4.05% (3)
Miami
6.76% (5)
Saudi Arabia
4.05% (3)
Madrid
21.62% (16)
Netherlands
9.46% (7)
Different track? (comment below)
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medal 5185
24 days ago
When looking back through the game, it has roughly been 6 years since a new track has been added. While I understand it is going to be tough to add new tracks, I feel like it is something that the community has wanted for a while. That is why I feel like we should introduce tracks on the current schedule, and potentially some from the past. I personally want Watkins Glen, as NASCAR and other series race there, and I feel like if they upgrade their safety standards, then it could lead to a return for F1.

List of tracks from past and current F1 history for those who want a different track: https://en.wikipedia.org/wiki/List_of_Formula_One_circuits
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medal 5064 Community Manager
24 days ago
Hey Jacob,

Thank you for sharing your thoughts and feedback about the potential for new tracks.

From a team perspective, the requirements in terms of budget and development manpower to create new full‑3D circuits are extremely high. Our experience shows that developing even one new track in 3D involves not only modelling and rendering the terrain, buildings, and surroundings, but also ensuring real‑time performance, correct scaling, DRS zones, detection points, fuel and tyre wear modelling, and camera systems. Each of these components requires significant artistic and engineering resources.

Even now, improving or redesigning a track at proper scale can take weeks of sustained work from both artists and developers.

Moreover, the 3D system currently must work reliably across a wide range of devices and operating systems, including low‑end hardware and older operating systems. That adds a layer of complexity: heavier 3D assets can cause crashes, lag, or incompatibility on less powerful systems. This is why we continue to prioritise optimised, scalable performance rather than pushing only high‑fidelity visuals.

That said, we’re excited to share that we are actively working on a new track: Netherlands. It’s in production now, and we’ll share more updates as we get closer to release.

Thank you for your understanding, we’re committed to improving the experience for all players while working within these constraints.
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medal 5185
24 days ago (Last edited by Jacob Cole 21 days ago)
José
Hey Jacob,

Thank you for sharing your thoughts and feedback about the potential for new tracks.

From a team perspective, the requirements in terms of budget and development manpower to create new full‑3D circuits are extremely high. Our experience shows that developing even one new track in 3D involves not only modelling and rendering the terrain, buildings, and surroundings, but also ensuring real‑time performance, correct scaling, DRS zones, detection points, fuel and tyre wear modelling, and camera systems. Each of these components requires significant artistic and engineering resources.

Even now, improving or redesigning a track at proper scale can take weeks of sustained work from both artists and developers.

Moreover, the 3D system currently must work reliably across a wide range of devices and operating systems, including low‑end hardware and older operating systems. That adds a layer of complexity: heavier 3D assets can cause crashes, lag, or incompatibility on less powerful systems. This is why we continue to prioritise optimised, scalable performance rather than pushing only high‑fidelity visuals.

That said, we’re excited to share that we are actively working on a new track: Netherlands. It’s in production now, and we’ll share more updates as we get closer to release.

Thank you for your understanding, we’re committed to improving the experience for all players while working within these constraints.


Thank you for this update, I can assure you that we are all excited for this new track to be raced on, and we wish good luck for the track to be out as soon as possible.

I would also like to thank everybody who has voted, so that we can give the game player based suggestions for what we possibly want to see next.
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medal 5462
18 days ago
Old Hokenheim, with the full, now reforested, section...
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medal 5000
14 days ago
The Valencia circuit, now abandoned for years, could be canceled and replaced with another current circuit.
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medal 5064 Community Manager
14 days ago

Andrea
The Valencia circuit, now abandoned for years, could be canceled and replaced with another current circuit.

Why delete a track?
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medal 5319
14 days ago
José
Why delete a track?

Can the Nürburgring (previous German iGP), and the old Silverstone layout (5.141km) be made raceable again in that case?
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medal 5064 Community Manager
14 days ago
Peter

Can the Nürburgring (previous German iGP), and the old Silverstone layout (5.141km) be made raceable again in that case?

That would be cool for sure! At the moment we’ve other tracks as priority for countries which don’t host a race in the game yet.
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medal 5219
14 days ago
How about Hanoi? I know it kinda got abandoned by F1 but I'm pretty sure the layouts are available for the track.
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medal 5064 Community Manager
14 days ago
It could be a little bit tricky and more expensive to create a track without real-life references. Anyway, shared internally, thank you!
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medal 5323
13 days ago
It would be a mistake to remove any circuit from the game. Doing so would mean losing an essential part of its identity—the history behind each track, the memories created there, and the opportunity for new players to experience and compete on them. There are many good reasons to preserve every circuit.

Adding new tracks is always a welcome improvement that enriches the competition and racing experience, and the work done by the game studio is truly appreciated.

I just hope no existing circuits are ever removed from the game. It would be a shame—and a mistake—to erase that lega
cy.
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medal 5129
12 days ago
Nordschleife. 
Old Spa.
Estoril.
Kyalami.
Laguna Seca.
Watkins Glen.
Road America.
Paris-Dakar. 

lol 
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medal 5185
10 days ago

El
It would be a mistake to remove any circuit from the game. Doing so would mean losing an essential part of its identity—the history behind each track, the memories created there, and the opportunity for new players to experience and compete on them. There are many good reasons to preserve every circuit.

Adding new tracks is always a welcome improvement that enriches the competition and racing experience, and the work done by the game studio is truly appreciated.

I just hope no existing circuits are ever removed from the game. It would be a shame—and a mistake—to erase that lega
cy.


I agree with you. Some tracks hold special memories for others, and overtime, more people will be able to experience them.
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