I think the tyre behaviours need remodelling or at least the temperature windows or something. Compared to how the game worked in 2020/2021 where all the tyres were competitive and worked with heating and cooling, now it seems very different. I've been doing a lot of sprint races recently, and my no. 1 finding is that as soon as you go use the lowest push level for even a moment, all tyre temperature disappears and it's virtually impossible to get it back even if you run the highest push level for the rest of the stint. The only tyres that have seemed "normal" in their heating/temperature maintaining characteristics were the full wets at Singapore. In short, the tyres cool down too easily and don't heat up easily enough; this was not a problem in past, especially years and years ago. I think the dynamic model is better, but the extent to which the tyres heat up needs to change as does how long the hold temperature for. In real life there is little you can do on a straight, but it doesn't cause you to irrecoverably lose all your tyre temp.
I like the current dynamic model, but the parameters need a little tweaking so it is much easier to heat tyres up and harder to cool them. At the moment there is far less skill to the game than there was 6 months ago.



