As of now, the platform is stable. Races, team management, calendars, designs, and purchases are all running reliably. Given the scope of the changes, bringing the system back to this state within 2-3 weeks, while also rewriting vehicle physics fundamentally, has been an intense process, but it’s done.
That work matters, because it unlocks what comes next.
January marks the start of work on Classic mode, Offline mode and more. I'll describe these below. I am pleased to announce that I will also be joined by more developers in the weeks ahead, which should improve our output going into February and beyond.
Classic Mode
Aimed squarely at managers who miss the feel of iGP Manager around 2019–2020. Classic mode will run entirely in 2D, by design. No 3D camera options and no wheel to wheel racing - it will be switched off in Classic Mode leagues. It’s a deliberate return to a specific style of play. It will be available as part of the Gold tier of League Boosts.
Offline Mode
Offline Mode will force spectate view in live races, removing live management entirely. Leagues will also be able to choose which races in a season run offline.
Realistic Car Setups
For hardcore leagues, we'll also be developing a new car setup model with deeper, realistic configuration settings. This will go beyond abstract sliders into parameters that resemble real motorsport engineering, wing angles in degrees, suspension stiffness, tyre pressures, and more granular control across the car.
The ability will exist to combine any numer of these features together via League Boosts. 2D racing, Offline Mode, and realistic setups will open the door to a style of league play that simply wasn’t feasible before.
Chassis Supplier
We do not expect further delays on the release now that the service is stable overall. This has been delayed and is targeted for mid-January release. Again, we apologise for the delays on this, it was not by design or intent, but the need for stability post-launch.
League Boosts
The focus going forward is simple: keep increasing the value they deliver. We are only able to devote the time to more league customisation because of the new league boosts system, which means developing such features can now be sustainable and actively supported.
Listening to Feedback
Community feedback is actively shaping development. Recent changes driven directly by player input include:
- Classic Mode and Offline Mode - a direct result of discussions on the forum.
- A 50% reduction in League Boost costs for our longest standing leagues
- A 50% reduction in driver and staff atrophy, easing long term management pressure
- Many direct UI and gameplay improvements
This isn’t a one off. As the direction of the game evolves, we’ll continue adjusting systems where it makes sense and where feedback is consistent and constructive. Please keep that input coming. It does matter. We are listening.
Marketing Push
This one is worth a special mention, because it can dramatically impact the population of Leagues, Sprint Races and more. We took the decision to hold off any marketing efforts until stability was achieved. We are nearing that point, and once we are there, we will begin a marketing campaign to increase engagement. In 2025 we had similar ambitions but never truly activated this at scale. We will be doing that in 2026.
Events and the Wider Ecosystem
Beyond leagues, as we move later into 2026, the shared scheduling system enables something we’ve wanted to do for a long time, game wide events. This includes timed events, special formats, and partnerships that create shared moments across the entire player base, with unique rewards you won’t find elsewhere. This is where the wider ecosystem starts to take shape.
Delivery Comes Next
What matters now remains ensuring that stability is lasting and then delivering all these features. The hard work of stabilising the platform is largely behind us. That allows development in 2026 to move faster and with more confidence. Feedback is continuing to shape what we build next, and the pace of updates will reflect that.
2025 ended roughly. No sugar coating that, but 2026 is a reset. The direction is set, the foundation is in place, and from here the focus is on features, depth, and steady improvement.
To everyone who has stuck with us, and to those choosing to continue supporting the game as it evolves, we don’t take that lightly. Thank you.















