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iGP Manager 26 Roadmap

medal 5143
2 days ago
Hey Jack, just stopping by to say great job on everything so far! One question regarding the complex setups, will it be somewhat like the sliders where it tells you if you have too much in a value or too little (Ex. "Wing level is too sharp!") Other than that, cannot wait to see everything roll out.
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medal 5107 CEO & CTO
2 days ago
Vito
Nothing works for us! The races are strange, in certain corners you stop, you get stuck. League settings are not working. Split league settings not working and much more that somehow doesn't work as it should...

Hi Vito, this is important, thank you for sharing your experience and sorry that you are still having issues. I will need to dive deeper into what is going on here. Are you talking about an experience today? Every day is evolving with the rate of patches. 

If you have more information that would be helpful so I can fix it. I'm not sure what you mean by "split leagues are not working", for example. I have seen a few different bugs, one where they couldn't see their calendar, is this the issue you are referring to?


Duke
Hey Jack,
You really stepped up and handled the situation impressively, especially considering it all happened right in the middle of the holiday season.

Thank you for your dedication!

Also, I have to say: the new Wheel to Wheel mode is absolutely top-notch. I'm loving it.

Keep pushing, you guys are doing a great job!

Thanks Duke, these messages mean a lot to me personally right now. I really appreciate it.

Jacob
Hey Jack, just stopping by to say great job on everything so far! One question regarding the complex setups, will it be somewhat like the sliders where it tells you if you have too much in a value or too little (Ex. "Wing level is too sharp!") Other than that, cannot wait to see everything roll out.

It is at a stage where we can still change it, if you have anything in mind let me know what you would consider the best for realism. Thanks for the encouragement Jacob, it means a lot.
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medal 5432
2 days ago Translate

Jack

iGP 2026 – Only for rich kids?

I don’t agree with that framing. The core game and leagues are still fully playable for free. I appreciate the short-term frustration with the transition period where some of the new features have not arrived yet, so the value of League Boosta are harder to understand. What’s changed is how deeper league customisation is supported going forward.

We are adjusting with feedback. Reduced Boost costs for long-standing leagues, rebalanced atrophy, and Classic and Offline modes all came directly from community input.

The focus now is on tuning the update properly through delivery.

Hi Jack!


I find your work over all these years remarkable and it deserves respect. Everyone knows that developing a game costs money.

What bothers us is the way we're forced to spend money regularly.

I would have absolutely no problem buying and unlocking the entire game once for a fair price, especially as a host. Watching a few ads wouldn't be a problem either.

But having to shell out money EVERY single season is frustrating. We're familiar with this kind of thing from all the other pay-to-win games.

Please reconsider your strategy.

Your Community 🙂

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medal 5412
2 days ago Translate

Jack
Vito
Nothing works for us! The races are strange, in certain corners you stop, you get stuck. League settings are not working. Split league settings not working and much more that somehow doesn't work as it should...

Hi Vito, this is important, thank you for sharing your experience and sorry that you are still having issues. I will need to dive deeper into what is going on here. Are you talking about an experience today? Every day is evolving with the rate of patches. 

If you have more information that would be helpful so I can fix it. I'm not sure what you mean by "split leagues are not working", for example. I have seen a few different bugs, one where they couldn't see their calendar, is this the issue you are referring to?


Duke
Hey Jack,
You really stepped up and handled the situation impressively, especially considering it all happened right in the middle of the holiday season.

Thank you for your dedication!

Also, I have to say: the new Wheel to Wheel mode is absolutely top-notch. I'm loving it.

Keep pushing, you guys are doing a great job!

Thanks Duke, these messages mean a lot to me personally right now. I really appreciate it.

Jacob
Hey Jack, just stopping by to say great job on everything so far! One question regarding the complex setups, will it be somewhat like the sliders where it tells you if you have too much in a value or too little (Ex. "Wing level is too sharp!") Other than that, cannot wait to see everything roll out.

It is at a stage where we can still change it, if you have anything in mind let me know what you would consider the best for realism. Thanks for the encouragement Jacob, it means a lot.


The races have stalled again today, things are not running smoothly and some cars are making strange excursions. The training data doesn't seem to be right, the tires are strange and we could barely get them up to temperature yesterday and today. I can neither delete nor change our graphic (logo) in the league settings. Despite the level, I cannot make any settings in the settings of the former professional league (split league) and, above all, I cannot start any races/seasons. I also don't like the fact that you no longer see the professional league as an elite and how complicated it is to get there. The fact that you should now buy such points everywhere so that you can drive the usual races again - I prefer to remain silent about that...

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medal 5315
2 days ago Translate
Jack, I understand that everything requires effort and money, but for people in developing countries, buying boots is complicated, and I think a large part of the community is located in those countries.

I understand that premium leagues have some benefits, but not being able to modify competition days, duration, speed, circuits, etc., doesn't seem like added value to me.

Also, with the new level update, completing the venue again will take us more than six months (7 days for each upgrade) without buying tokens, which seems excessive.

If the idea is to return to a "pay-to-win" model, it would be good to clarify this so everyone doesn't waste their effort and is free to decide whether to continue or not.

I say all this constructively, considering myself a veteran player, and always with respect.

Obviously, the willingness to improve and, as we say around here, "give it a twist" to avoid monotony is appreciated.

Thank you very much in advance, regards.
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medal 5092
2 days ago Translate
Jack
Fogar
I think you're being too optimistic, Jack. We appreciate the work you've been doing over the last few days to fix the bugs, and we're the first ones who want everything to be fixed, but honestly, I don't think it's there yet. It takes time to check everything. For example, this morning my league's season and designs were reset correctly, and now in the afternoon we find that the designs are back to where they were at the end of last season. Tonight we have to check if there really are no more race errors, errors where research points and/or DP are not added up, that the race classification shows the positions correctly, errors in the DRS...

You’re right to be cautious. This kind of update needs time under real usage to be fully proven, and edge cases like the one you’ve seen with designs are exactly what we’re tracking down now.

In your case, we’ve identified the cause and are making sure it’s fully resolved so it doesn’t resurface. If your league needs a reset to restore the correct state, I’m happy to do that.

Thanks for flagging it clearly. That kind of feedback helps us lock things down properly.

Miguel
El juego está estable? Quizás en una realidad paralela. Correr en algunos circuitos es insufrible. El juego por lo general es injugable. Yo creo que la gente aplaudiría que se volviera a lo de antes. Quizás, priorizar estética que jugabilidad, por un puñado de libras no ha sido buena idea.

I understand the frustration. When races feel unpleasant to run, it doesn’t matter how stable the servers are, the experience isn’t right.

We’re actively working on improvements to 2D, that work is ongoing. Reports are that 3D is very smooth now, so it's an issue with the 2D view mode currently not the service itself. The aim is to make races feel smooth and enjoyable again across all modes ASAP. I noted that you are using 2D, which is why I mention this. It will be useful for anyone else playing in 2D to know as well.

Feedback like this is noted, and we’ll keep iterating.




We would like a design reset to start the season normally, but the problem is that you already did that yesterday because this error was already there, and I don't know why it was undone and reappeared.
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medal 5567
2 days ago

Raccôônyr
The most important question: 
Is enough money coming in now?

Sorry, but your new payment system has basically just become a league subscription.

I'm a host and an old-school player. I no longer have any way to properly manage my league. I can't adjust any settings unless I shell out a lot of money every season. Since the start of the season, there's been a request to replace the Russian GP with another track, for reasons we all know. No response so far.

I clearly think your approach, with its targeted focus on money, is wrong for what is actually a good community game.

And the great new features are overshadowed by the obligation to pay regularly so we can play like we did before the "great" update.

Many long-time players are leaving this game. It's really sad. What remains is a paying elite. Your VIPs, basically.

iGP 2026 - Only for rich kids?
What a shame..

Virtue signaling reasons. 

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medal 5254
2 days ago Translate
Hi Jack, I've seen your efforts first hand as you had to intervene a few times in our league. Thank you for the effort you have been doing. We all hope the promising words will become reality, so we keep to enjoy playing this game.
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medal 5597
2 days ago
Hi Jack, on this point here -  A 50% reduction in driver and staff atrophy, easing long term management pressure
- based on what I feedback does that mean a 5% atrophy at the end of each season, even for lower level leagues 15 or 7 races
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medal 5044
2 days ago Translate
Jack
First, an apology. I’ll be direct, the 2026 update was rushed and caused disruption to your normal gameplay. That’s on us. A huge amount changed under the hood, vehicle physics (and then a subsequent rewrite of the physics to address cornering speeds), databases, race systems, league migrations and rescheduling, purchases, and platform infrastructure. To say an update of that scale was ambitious over the holiday season is an understatement. The experience you had in December wasn’t what we aim to deliver.

As of now, the platform is stable. Races, team management, calendars, designs, and purchases are all running reliably. Given the scope of the changes, bringing the system back to this state within 2-3 weeks, while also rewriting vehicle physics fundamentally, has been an intense process, but it’s done.

That work matters, because it unlocks what comes next.

January marks the start of work on Classic mode, Offline mode and more. I'll describe these below. I am pleased to announce that I will also be joined by more developers in the weeks ahead, which should improve our output going into February and beyond.

Classic Mode
Aimed squarely at managers who miss the feel of iGP Manager around 2019–2020. Classic mode will run entirely in 2D, by design. No 3D camera options and no wheel to wheel racing - it will be switched off in Classic Mode leagues. It’s a deliberate return to a specific style of play. It will be available as part of the Gold tier of League Boosts.

Offline Mode
Offline Mode will force spectate view in live races, removing live management entirely. Leagues will also be able to choose which races in a season run offline.

Realistic Car Setups
For hardcore leagues, we'll also be developing a new car setup model with deeper, realistic configuration settings. This will go beyond abstract sliders into parameters that resemble real motorsport engineering, wing angles in degrees, suspension stiffness, tyre pressures, and more granular control across the car.

The ability will exist to combine any numer of these features together via League Boosts. 2D racing, Offline Mode, and realistic setups will open the door to a style of league play that simply wasn’t feasible before.

Chassis Supplier
We do not expect further delays on the release now that the service is stable overall. This has been delayed and is targeted for mid-January release. Again, we apologise for the delays on this, it was not by design or intent, but the need for stability post-launch.

League Boosts
The focus going forward is simple: keep increasing the value they deliver. We are only able to devote the time to more league customisation because of the new league boosts system, which means developing such features can now be sustainable and actively supported.

Listening to Feedback
Community feedback is actively shaping development. Recent changes driven directly by player input include:


  • Classic Mode and Offline Mode - a direct result of discussions on the forum.

  • A 50% reduction in League Boost costs for our longest standing leagues

  • A 50% reduction in driver and staff atrophy, easing long term management pressure

  • Many direct UI and gameplay improvements



This isn’t a one off. As the direction of the game evolves, we’ll continue adjusting systems where it makes sense and where feedback is consistent and constructive. Please keep that input coming. It does matter. We are listening.

Marketing Push
This one is worth a special mention, because it can dramatically impact the population of Leagues, Sprint Races and more. We took the decision to hold off any marketing efforts until stability was achieved. We are nearing that point, and once we are there, we will begin a marketing campaign to increase engagement. In 2025 we had similar ambitions but never truly activated this at scale. We will be doing that in 2026.

Events and the Wider Ecosystem
Beyond leagues, as we move later into 2026, the shared scheduling system enables something we’ve wanted to do for a long time, game wide events. This includes timed events, special formats, and partnerships that create shared moments across the entire player base, with unique rewards you won’t find elsewhere. This is where the wider ecosystem starts to take shape.

Delivery Comes Next
What matters now remains ensuring that stability is lasting and then delivering all these features. The hard work of stabilising the platform is largely behind us. That allows development in 2026 to move faster and with more confidence. Feedback is continuing to shape what we build next, and the pace of updates will reflect that.

2025 ended roughly. No sugar coating that, but 2026 is a reset. The direction is set, the foundation is in place, and from here the focus is on features, depth, and steady improvement.

To everyone who has stuck with us, and to those choosing to continue supporting the game as it evolves, we don’t take that lightly. Thank you.



Jack, I’m proud that you all keep working day and night to achieve stability in the game and to seek balance for everyone, but right now we need to be patient. I don’t want to get my hopes up that by mid-year the game will be perfect. However, I believe in you and in all the developers who are working on the game. This message is not meant to be a criticism; it is meant to be a message of motivation. Best regards…
Rodríguez Ansaldi.

EDIT: The only thing I ask now is that you look at other forums apart from English and give it the same relevance that this one has.
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medal 5034
2 days ago
Jack

Pete
Hi Jack, thank you and all the team for the work you're doing.

But I feel I have to say, all those updates are good and all but the one thing that this game lacks is up to date tracks.  I know it's been addressed before and that these are difficult to do but I feel the marketing push will fall flat with new players if/when they see tracks and configurations that are literally a decade or more old.

Valencia, not raced since 2012.  Malaysia, 2017. There's a Singapore chicane that I think changed in 2013 that we still have plus other changes since. Turkey, Russia, Germany and France aren't on the calander anymore. I know Zanvdort is coming and that's already off for 2026.

Fans will want to Miami, Las Vegas, Jeddah and Qatar, even Imola.

Pleeeeeeeease prioritise tracks.

Thanks Pete, that’s fair feedback and it comes up regularly.

Tracks are a big undertaking, so the focus right now is on stabilising the core platform and delivering systems that unlock more gameplay depth across the whole game.

That said, updated and new tracks are still on the radar. It’s a question of sequencing and capacity, not whether they matter. Once the foundation work settles, that’s something we can revisit properly. FYI we have a WIP version of Vegas, though it's currently collecting dust while we do this, but we will return to it at some point.

iGP 2026 – Only for rich kids?

I don’t agree with that framing. The core game and leagues are still fully playable for free. I appreciate the short-term frustration with the transition period where some of the new features have not arrived yet, so the value of League Boosta are harder to understand. What’s changed is how deeper league customisation is supported going forward.

We are adjusting with feedback. Reduced Boost costs for long-standing leagues, rebalanced atrophy, and Classic and Offline modes all came directly from community input.

The focus now is on tuning the update properly through delivery.


I would fully back his statement tbf. Taking away the basic features that players had for years and making them paying features are really dumb. That’s not the way to increase players neither to earn more money. I could guarantee u that half of the guys playing this game would be able to save this game far better atm.


IGP 2026 Only for rich kids sounds about right. Also it’s not a free to play game anymore like you’ve said many times when you’ve gotten critiqued. 

We all know you work hard for this game to thrive. And we appreciate it but this is not the way to go man sry but it needs to be said until it’s done the right way. 
 
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medal 5375
2 days ago
Came to iGP after 1800+ hours in F1 Manager. That series pretty much died because of half finished releases, super slow updates and almost no communication from the devs. When iGP26 hit I thought "here we go again". But you've handled it well. Quick fixes and actually keeping us in the loop. Still stuff to sort out, but the progress so far is solid. Thanks for the effort and for listening!
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medal 5059
2 days ago

Jack
Vito
Nothing works for us! The races are strange, in certain corners you stop, you get stuck. League settings are not working. Split league settings not working and much more that somehow doesn't work as it should...

Hi Vito, this is important, thank you for sharing your experience and sorry that you are still having issues. I will need to dive deeper into what is going on here. Are you talking about an experience today? Every day is evolving with the rate of patches. 

If you have more information that would be helpful so I can fix it. I'm not sure what you mean by "split leagues are not working", for example. I have seen a few different bugs, one where they couldn't see their calendar, is this the issue you are referring to?


Duke
Hey Jack,
You really stepped up and handled the situation impressively, especially considering it all happened right in the middle of the holiday season.

Thank you for your dedication!

Also, I have to say: the new Wheel to Wheel mode is absolutely top-notch. I'm loving it.

Keep pushing, you guys are doing a great job!

Thanks Duke, these messages mean a lot to me personally right now. I really appreciate it.

Jacob
Hey Jack, just stopping by to say great job on everything so far! One question regarding the complex setups, will it be somewhat like the sliders where it tells you if you have too much in a value or too little (Ex. "Wing level is too sharp!") Other than that, cannot wait to see everything roll out.

It is at a stage where we can still change it, if you have anything in mind let me know what you would consider the best for realism. Thanks for the encouragement Jacob, it means a lot.



What about giving drivers unique driving styles that affect the setup so each track you have to balance between the driver’s drivability and car speed and the driver’s favourite track is the one where the drivers preferred setup is the most optimal one. Eg: track requires an oversteer setup but driver prefers understeer. I am not the expert so can’t say to much more but just wanted to leave the seed of the idea here
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medal 5171
2 days ago Translate
Anstatt dieses Spiel spielbar zu machen wird es noch komplizierter gestaltet 🤣🤣🤣. Die alten Fehler sind noch zu 90% vorhanden und es werden schon neue Sachen angekündigt....dieses Spiel is komplett kaputt. Alles P2W
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medal 5070
2 days ago Translate
Hi Jack, I'm happy with all the important work you've done so far to improve the game. I reported a few bugs a few days ago that still haven't received a fix: one concerning the driver editor, which prevents you from changing your appearance and clothing; the other, which prevents you from changing your driver's number using tokens
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medal 5295
2 days ago Translate
Só posso dizer que estragaram o jogo.
Era um jogo bem simples porém legal demais.
Querem gráficos tops, vão jogar F1 no PlayStation 5.
Sou administrador de uma liga e não posso configurar ela por causa de porcarias de boosts.
O jogo era bom quando era simples.
Agora só quem poderá jogar com direto a configurações de liga serão as pessoas qbpagam em dólar.
Brasil ficou pra trás.
Uma pena, gostava disso, era meu passa tempo.
Era.
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medal 4988
2 days ago
Nothing there will help me. I've been playing iGP in 3D on my PC (i9, Win 11) with no problems for about the last 4 years. I have a huge screen and the game play experience in drivers view mode has been superb. Since the upgrade 3D on the pc has failed every single time. At first it wouldn't get past 95% load up, and now it will load but freezes on the very first image, usually the sky. Totally useless. I don't want 2D, and I don't want to use my mobile, so I'm stuffed. Classic mode wont help with no 3D. There should have been a way for leagues to stay with 25 in it's entirety, because it worked. I'll give it to the end of this season and if it isn't fixed I have no option but to move on. ☹️
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medal 5079
2 days ago Translate

Hugo
Jack

Pete
Hi Jack, thank you and all the team for the work you're doing.

But I feel I have to say, all those updates are good and all but the one thing that this game lacks is up to date tracks.  I know it's been addressed before and that these are difficult to do but I feel the marketing push will fall flat with new players if/when they see tracks and configurations that are literally a decade or more old.

Valencia, not raced since 2012.  Malaysia, 2017. There's a Singapore chicane that I think changed in 2013 that we still have plus other changes since. Turkey, Russia, Germany and France aren't on the calander anymore. I know Zanvdort is coming and that's already off for 2026.

Fans will want to Miami, Las Vegas, Jeddah and Qatar, even Imola.

Pleeeeeeeease prioritise tracks.

Thanks Pete, that’s fair feedback and it comes up regularly.

Tracks are a big undertaking, so the focus right now is on stabilising the core platform and delivering systems that unlock more gameplay depth across the whole game.

That said, updated and new tracks are still on the radar. It’s a question of sequencing and capacity, not whether they matter. Once the foundation work settles, that’s something we can revisit properly. FYI we have a WIP version of Vegas, though it's currently collecting dust while we do this, but we will return to it at some point.

iGP 2026 – Only for rich kids?

I don’t agree with that framing. The core game and leagues are still fully playable for free. I appreciate the short-term frustration with the transition period where some of the new features have not arrived yet, so the value of League Boosta are harder to understand. What’s changed is how deeper league customisation is supported going forward.

We are adjusting with feedback. Reduced Boost costs for long-standing leagues, rebalanced atrophy, and Classic and Offline modes all came directly from community input.

The focus now is on tuning the update properly through delivery.


I would fully back his statement tbf. Taking away the basic features that players had for years and making them paying features are really dumb. That’s not the way to increase players neither to earn more money. I could guarantee u that half of the guys playing this game would be able to save this game far better atm.


IGP 2026 Only for rich kids sounds about right. Also it’s not a free to play game anymore like you’ve said many times when you’ve gotten critiqued. 

We all know you work hard for this game to thrive. And we appreciate it but this is not the way to go man sry but it needs to be said until it’s done the right way. 
 

1) Updates:
Without a doubt, the path taken regarding updates is disconcerting. As you say, removing basic free features and making them paid is, at the very least, tyrannical. A bad joke for veteran players who have to witness this with every update.

-The update from early 2025 itself was disheartening, just an interface change with a large number of new cosmetics. For me, it added nothing, but rather removed the game's visual clarity and part of its soul. Although somewhat subjective, imagine what they could have achieved if they had focused development on gameplay…

-Mechanics update: what can I say, something irrelevant to generate expenses for the player.

-Market update: amusing to say the least. I don't remember the chronology, but in recent years the market has been constantly sabotaged to complicate things for the player.

2) Focus: I couldn't disagree more with the focus of recent years.

- Updates designed to squeeze money out of players or hinder their progress, thus making it harder for new players to enter the game.

- Prioritizing visuals over mechanics that add value to the game and 3D: If I want a visually clean game, I'll go play F1 Manager. This should never have been iGP's objective. Embracing simplicity and depth was how the game was understood in its best days.

- STAFF: broken promises. Trying to do too much and accomplishing too little. Today, I've lost any trust I might have had in the past.

3) Paying: If you want people to spend money, create something of value. Privatizing aspects of the game won't get you anywhere except to anger your own players.

I'd be the first to gladly pay a monthly subscription (at a fair price) if the game lived up to expectations.

Summary: The game I spent so many hours playing every day is getting worse. It's been like this for the last 2-3 years and it doesn't seem to be getting any better, unfortunately. I hope I'm wrong.


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medal 5107 CEO & CTO
1 day ago
I want to make one final reply on the direction and monetisation, then move the conversation forward to delivery, because at this point delivery matters more than debate. I hear what each critic is saying, and I understand you. You are not here to evaluate the future, to share a long-term vision, you're here to play the game today. Your experience is real, understood, and what you're saying makes a lot of sense. The updates have been confusing and disorienting for you, and that naturally causes fear about what this direction represents. So what I am going to offer here is not debate or justification, but reassurance, to remove confusion on what this direction really means, so we can move away from best-guess speculations towards our actual intentions. I can state that clearly, and that's the only thing worth saying beyond delivery.

Where is going and why?

The intent of the 2026 update was not to take a simple game and turn it into something exclusive, or more complicated. It is to introduce ultimate simplicity and then layer in any amount of complexity, in a way that you can create the game you want with your leagues. If you want a 3D game with realistic setup and flashy graphics? We've got you covered. If you want a 2D game with simple gameplay, no W2W racing and maybe even want to do offline races, we've got you covered. Sustainably. That's where this is going.

As some have said, many have only recently found us or arrived from other discontinued titles like F1 Manager. What we do next matters, and that's why the rate of development you’re seeing now is important. We fully appreciate that none of this works without an engaged audience, which is why feedback matters and why we’re listening very carefully.

Let's also look around at what worked in this genre and what didn't. F1 Manager, abandoned before its contract was even fulfilled despite awesome graphics and the F1 license. It wasn’t sustainable for its publisher. You might say the answer is depth then, not graphics. Look at GPRO, an indie title focused almost entirely on depth. To my knowledge the main guy recently left, and that's not because he made money to retire, but because he didn't. You might say then the solution is a perfect balance, neither depth nor visuals, something closer to Motorsport Manager. The series was also discontinued when it failed to justify continued investment, the studio pivoted into football titles instead.

The pattern matters. Many good projects in this space don’t fail because of a lack of passion, talent, or ideas. Existing in this space is simply hard. In many ways, iGP is already the outlier, going for 14 years, offering a free service to the vast majority, and we plan to be here in another 14 years. That long-term outlook is why we take the difficult pivots. Yes, it has been messy and disruptive at times, but necessary. There is no freedom to create like an artist in a studio with no outside pressure, it's a challenging space to operate in.

Building something on this scale with everything done in house: server management, publishing, game dev, marketing, support, and more is a testament to deep domain expertise and investment. I won't go full "leave me alone, I know what I'm doing" on you, but I also contest that some of the setbacks are less about competence and more about it being a lot for anyone to manage.

Laying a new foundation in a live environment almost always looks like one step forward and two steps back, and we’ve done that twice in two years. This wasn’t done "to maximise profit". It was done to ensure continued development and the things you want to see are achievable. I’ve personally invested heavily into iGP, financially and otherwise, so my commitment here is total. In some ways I'm with you on this journey, every bit as invested in where it goes. I’ll continue listening, responding, and developing the platform throughout the year.

We have the unique opportunity to be the game that defines this genre going forward. We can do that in collaboration with you now in a way which wasn't possible before. If you're not sure what I mean, scroll back up and read paragraph 2 again.

How long is this going to take?

What I have listed in the OP for the 2026 update, these are no longer six month plans or future distant promises. I’m talking about things we're already working on, and some of it will arrive within weeks.

Work on Classic Mode has already started. Work on Offline Mode has already started. 2D fixes are already underway. These are active development tasks. They will arrive much sooner than people expect, although while we’re still stabilising and delivering the Chassis Manufacturer feature mid‑month, I don't want to commit to "it'll be X weeks". The priority for now remains everything you're telling me: stabilise the platform and restore trust before you add new features. That's the plan.

The vast majority of players are still playing completely for free, by the way, just as before. From here, there are no more major platform pivots planned. No big graphics overhauls. No destabilising physics rewrites. The foundation is set. The focus now is on depth, gameplay, iteration, and responding to feedback through delivery.

Pin this post, share it with your league and anyone who has questions about what we're doing. This is all I have to say about the direction. From here on, the updates need to speak for themselves, so my full focus is on that.
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medal 5056
1 day ago
What about the PC launcher. I've noticed that the mobile game gets into race and PC still loads... Is there any update?
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